



Simple, practical and relevant instruction in basic technology.
Online tool that can benefit everyone in the school.
Makes writing and assessing work both easier and more enjoyable.

Station Rotation:
Flex Model:
Current technology being used:




"People learn facts better when the facts are embedded in a story rather than in a bulleted list."



Badges:




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Andrews, D (2013). iPads in the classroom: embedding technology in the primary curriculum. The Guardian. Available from: https://www.theguardian.com/teacher-network/teacher-blog/2013/mar/06/ipad-ipod-technology-primary-curriculum. [Last accessed 25 April 2017].
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Badges565, (2017) “Against Badges. The most common criticisms of digital badges” Available at: www.badges565m.weebly.com; http://badges565m.weebly.com/criticism.html. Accessed 11.04.17
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Blended Learning Universe, (2017). Blended Learning Models http://www.blendedlearning.org (Last Accessed: 10/05/2017)
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Butler.D and Sellbom.M, (2002) Barriers to Adopting Technology for Teaching and Learning. (Page. 26.) Educause Quarterly.
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Digitalme, (2017) “Badge’s”. Available at: www.digitalme.co.uk; http://www.digitalme.co.uk/badges Accessed 12.04.17
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Educasue, (2012) “Things you should know about badges”. Available at: net.educause.edu; https://net.educause.edu/ir/library/pdf/eli7085.pdf. Accessed 01.05.17
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Firefly, (2009). Why Firefly? Available at: https://fireflylearning.com/videos/technology-good-or-bad-for-schools (Last Accessed: 10/05/2017)
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Gurney-Read, J (2015). Classroom technology ‘rarely used’ by half of teachers. The Telegraph. Available from: http://www.telegraph.co.uk/education/educationnews/12013650/Classroom-technology-barely-used-by-half-of-teachers.html. [Last accessed 24 April 2017].
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Horn.M and Staker.H, (2014). Blended, using disruptive innovation to improve schools. Jossey-Bass
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Intel Corportation (2016) Intel Learn Easy Steps. Available at: http://www.intel.com/content/www/us/en/education/intel-learn-easy-steps.html(Last Accessed: 10/05/2017)
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McKinsey and Company, (1997). The future of information technology in UK schools. Available at: http://rubble.heppell.net/stevenson/McKinsey.pdf (Last Accessed: 08/05/2017).
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Micky McFetridge, (2015) “Digital Badges: A simple way to motivate”. Available at: www.edtechupdate.com; https://www.edtechupdate.com/digital-badges/ Accessed 12.04.17
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Murgia, M (2015). Technology in classrooms doesn’t make students smarter. The Telegraph. Available from: http://www.telegraph.co.uk/technology/news/11865605/Technology-in-classrooms-doesnt-make-students-smarter.html. [Last accessed 28 April 2017].
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Pobble Education, (2017). Discover Pobble. Available at: https://www.pobble.com (Last Accessed: 10/05/2017)
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Scott, A. Neustaedter, C. (No date) 'Analysis of Gamification in Education', Available at: http://clab.iat.sfu.ca/pubs/Stott-Gamification.pdf, (Accessed: 10th May 2017)
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Teach Thought Staff (2012). 5 Problems With Technology in Classrooms. TeachThought. Available from: http://www.teachthought.com/the-future-of-learning/technology/5-problems-with-technology-in-classrooms/. [Last accessed 24 April 2017].
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